Friday, November 21, 2025

Spring, Week 6 - She'll Be Comin' Round the Mountain

To listen to the narration (and learn how I put the episode together), check out this video:


*****

 "Sorry. What? How about this - sit down, take a nice deep breath, then when you're ready, take it from the top."

As Roger began to work through this calming exercise, I was able to take a minute to reflect on what had been, until his arrival, a lovely morning. 

I'd spent it quietly, starting with my now usual practice of sitting and breathing in front of the spirit house. Afterwards, I spent some time with the bees. They'd flown around me, landed on me, and gently swarmed me. Far from creepy, it was comforting. Although their little gripper feet can be a bit much on bare skin!

I was within that communion of companionship when this loud lout had burst upon the grounds. Thankfully he was consistently loud so I wasn't hurt by startled bees.

At first I'd tried to ask Roger about why he was here, but all he'd been doing is talking, and acting out something that had happened somewhere. I was hoping he'd make more sense after taking a minute to settle. But in watching him try to sit quietly, it was clear there was something going on bodily - he just couldn't sit still. And what's more, odd movements kept happening. It was like watching something in a bag trying to get out.

Despite that, he did quiet down. And told me his story.

"You remember that I'm an adventurer, right? I approached you in the Copper Fox a few weeks ago and offered to guard you on your foraging journeys. Say! Why haven't you ever hired me? I'm really good at guarding and guiding. I mean, ok, yes, my armour is bits of what I can find to cover my important bits but I'm saving up for a quality piece of leather. It's going to be awesome! There're these trim pieces, red, you know, that'll set it off and..."

I help up my hand, hoping he'd stop talking. Again. "Yes, Roger, I remember you. I've been managing reagent gathering just fine. But I haven't forgotten your kind offer."

"And affordable!"

"Yes, very affordable. But not needed by me to date. So why don't you tell me what brings you here."

"Right! Yes! Well, I was hired to take my customer... sorry - my client - to Hero's Hollow."

"Ok. Who was your client?"

"Oh! Sorry - I have a strict policy of not revealing my clients' identities. Anyway, apparently there's a necromancer living in the dungeon. So we went in search of a reanimated skeleton. We had money to pay!"

*Sigh* So the doctor was still in search of a living skeleton. "So what happened?"

"We made our way to where my client knew the necromancer lives. And we met this... I guess... person? Anyway, we got there. This... person... directed me to a room while the necromancer and my client conducted their business.

"There was so much cool stuff in the room! I swear I didn't hear anyone say anything about not stepping into the chalked star-shape on the floor. But let me tell you, I heard about it right after I did it. The necromancer threw us out! My client was so angry. Anyway, there was some other stuff yelled back and forth but I couldn't focus on it. Not that any of that stuff would have made sense to me even if I'd been paying attention. Instead, I started feeling really weird. Like I wanted my body to do one thing but things kept trying to move in weird ways. I mean, I'm a highly trained warrior! Reflexes that just... Snap!... like a trap. Here - watch!"

I stood there, politely, watching. I didn't care about his... air sword attacks and air shield blocks, I guess you could call it. I watched as bones continued to move about in decidedly odd ways. It was if his skeleton had become reanimated inside his body. Restless Bones, the witch's book calls it. It's annoying to have but doesn't progress beyond the bones trying to move independently. The muscles help to keep everything in check. 

Roger had just finished reenacting some sort of mythic battle where he was the sole survivor. I interrupted his victory speech. "Roger, why didn't the doctor treat you?"

"Umm... well..."

 I just raised my eyebrows, waiting for what was going to be a ridiculous answer. 

"He said I have PNSD. Post Necromancer Stress Disorder. He said I'll be fine in a few weeks. And he wanted to give me some pill or other for stress. But I told him that my body is a temple and that I can't pollute it with something that'll make me sluggish. Here - watch!"

I managed to get his attention before he began slaying vast numbers of dread enemies. "I can make a potion. It'll take a bit, but I can do it. And it won't make you drowsy. Is that ok?"

"That sounds great! Here - watch as I show you how I defeated the Moose-headed Minotaur!"

"That's great. Yeah. Just great. Say! How about I direct you to these trees over here. Yes, these trees. The trees that are a good ways away from the cottage and my bee hive. Ok? I'm going to gather some things and head out. You can stay here until I'm back."

*****

"It's nice being out here. The peace. The quiet. No trying to chop down a tree using a twig." MouseEye perched on my shoulder, echoed what I'd been thinking. He continued. "Although it does seem a bit cruel to whack a living tree repeatedly with a piece of dead tree. I mean... trees have feelings too."

I said, "I do hope they have a good sense of humour."

MouseEye shrugged. "I'd think they're rather uptight. How else can you grow so tall?"

We both had a good laugh.

It felt good to be out, walking, enjoying the sun, the breeze, and the gentle odours that floated on it. Not to mention the mountain looming ahead of us. Somewhere up there was Glittersnow - the product of snow absorbing the power within ley lines. Combined with a bit of Wild Rose, that lovely flower growing in my plant bed, Roger and his amazing reactions/warrior instincts/pure physicality would be restored. Which, I'm sure to the relief of the trees, would result in relief in not having him whack them over and over as he tried out various battle cries.

I thought about the best way to locate the Glittersnow and it occurred to me that rather than find snow and hope it was on a ley line, that instead I should look for a ley line and follow it up the mountain until I hit snow. Rather brilliant of me, I wasn't ashamed to admit!

The trick, then, was to find a ley line. And for that, I didn't need my eyes. (In fact, they'd get in the way). Instead, I focused internally, paying attention to my intuition. (While there are other methods of finding ley lines, like pendulums and divining rods, they're just methods of focusing intuition). It did take a while of navigating the hills and terrain of the Mountain while staying focused on the ley line (and in there as well was MouseEye, who began telling jokes. It would've made things more difficult if I'd been laughing, but his jokes were so bad I only groaned.)

After finding a ley line, I then began following it. Unfortunately, they don't adjust course to help searchers navigate around sheer rock walls or through thick berry brambles. It took a while to finally reconnect to the ley line in a space with snow. But I found it, celebrated, and collected some (and celebrated again because who couldn't use a bit of victory dance in their life? However, victory speeches to phantom crowds of grateful townspeople saved from marauding hordes don't count!)

With the absolutely necessary reagent collected, I decided to look around and see if more potion ingredients were close by. Which is how I noticed a cave. It was very nondescript on the face of it. But quite comfortable and cozy inside with mosses growing at the cave mouth and on the floor. Which helps explain why a lost sheep might hunker down in it.

It "baaa'ed". I said, "Hello." And things progressed from there. Mostly due to MouseEye's ability to speak... what? Everything? Sheep, for sure. Anyway, it became pretty clear that the sheep didn't belong here. It wasn't sure where exactly it did belong, but it was able to give us a clue or two as to where to go. At least initially. And that was near the mountain, but a different face of it. We had a walk to get this sheep returned. I did have a bit of a quandary - return the sheep or get back to Whacky Roger. The sheep won out.

We picked our way along the side of Moonbreaker Mountain. There were animal paths that made things easier (when they existed and headed in roughly the supposed right way). And there were some places that were more... I don't want to say "precarious"... but there were places that guaranteed the sheep hadn't come through there. 

At one point we came across a large Gull-Drake nest. The birds weren't amused. Especially when I helped myself to bits of their nest (not structurally important bits!) and a bit of guano that was holding it together. They cried, swooped, pooped on (not collectable, unfortunately), and pecked at us. Thankfully it was more to scare than to injure. I thanked them and left (although I don't think they accepted my appreciation). 

As we made our way, the sheep had this amazing ability to find Candy Rock. And eat it. All of it. After it'd eaten the fourth lump, I began to worry it'd go into some sort of diabetic shock. How could it eat all that sweet? It was... ugh! And it would've been nice if it would leave one piece for me. (It did. Eventually. I decided to hide it deeper in a pocket than I usually put reagents because there was no telling if Sheepy would suddenly get hungry for my piece.) Clearly, with this sheep's ability to eat Candy Rock, it hadn't passed through this path. And maybe the sheep had been in a diabetic coma in that cave for a while. Maybe?

We did eventually spot a farm sitting in a lush valley. Shortly after, we heard sheep calls and sheep dogs. The sheep I was guiding no longer needed a guide  - it took off like a shot, glad to recognize its home. It took me longer to get there.

As I got closer, a few children ran out to meet me. "Did you find Gerty?", "What's your name?", "Mah!!!" were a few things yelled out. As I walked towards the main house, the children followed me and continued to yell out questions. 

A middle-aged woman emerged from the house, wiping her hands on an apron. "Greetings. Am I hearing correctly that you've brought our fool runaway sheep home?"

I said I had and that I'd found her in a Moonbreaker Mountain cave. 

"Is that a fact? I wonder what she was doing up there?"

I told her I suspected it was for Candy Rock.

"Hmm. Sounds like her. Anyway, my thanks for the service. Do you live locally? I don't believe I recognize you."

"I'm Mistress Sweetwater, the new witch near High Rannoc."

"Are you? Well, it's getting late enough that you shouldn't be travelling back. You'll twist an ankle or worse up there. You'll stay with us the night and can head back safely when the sun's up tomorrow."

I started to refuse, but she insisted. "Don't fret for room or board - we've plenty enough of both. Have to, what with all the little ones. And it's what we've always done for the High Rannoc witch."

"Oh! You knew the old witch?"

"Sure we did. Didn't come often but it was a joy to have her stay."

I was given an honour guard (one child was assigned to show me. The others came and helped) to see me to a bedroom (where I'd be sleeping with the girls) so I could clean up before supper. 

It was tasty and there was plenty. And by plenty, I don't simply mean the food. The whole family (including the father and a couple of older boys who'd been working in the fields) were excited, happy, and laughing. I think my presence was an excuse to have a bit of a party. 

After the meal and associated clean-up (I insisted that I help), we talked and sang and danced. 

Somewhere in all that I found out their family name is Bleater. I guessed sheep farming had been part of the family tradition for a long time!

Also somewhere in there, I was introduced to a song they liked to make up for guests. Apparently the old witch loved it and would come armed with a verse or two. It starts like this:

She'll be coming round the mountain when she comes (when she comes)

She'll be coming round the mountain when she comes (when she comes)

She'll be coming round the mountain

She'll be coming round the mountain

She'll be coming round the mountain when she comes (when she comes)

The she meaning me. 

The next verse was:

She'll be bringing back our Girty when she comes (when she comes)

(I'm sure you get the idea that it repeats just like the first stanza.)

And so on. 

I tried to make up a good line for the song. My creativity was "aided" with a nip (or two) or something very apple-y, very yummy, and very burn-y when swallowed! So I sang:

She'll be carrying a mouse-y when she comes (when she comes)

All eyes turned towards me when I sang that. Partly in a bit of shock, but mostly because MouseEye, the always-watchful, the never-seen, the little-trickster, was dancing on top of my head. I think I'd had enough of whatever it was for the both of us.

It was a delightful night. And overnight was... unusual... given that there were several of us all sleeping together in the same bed. Between the long day, the celebrations, and everything, I fell asleep right away. 

I was told by one of the young girls that I snored. But she said that it was funny to hear, so it was ok. 

One early, filling breakfast later, I was ready to go. Mrs. Bleater handed me a small pot of something sweet (it would keep just fine for use in my potion. She insisted on contributing to the potion since that was the original reason I'd been on the mountain in the first place). I bid them farewell and headed out.

It didn't take anywhere near as long to return as it had to get there - not trying to find and follow ley lines can save huge amounts of time! But it was mid-day when I got back to my cottage. To the peace, the quiet, and the grunts of satisfaction from skewering imagined vanquished foes.

I let him continue with his training session, I guess it'd be called, as I prepped and brewed the potion. It took seconds to mix the crushed rose hip seeds with the Glittersnow (quite melted now, but still effective), and the added sweet from the Bleaters.

My warrior prince patient would have licked it clean, I think. He seemed as eager for sweet as Girty was. Anyway, it was satisfying to see his bones finally settle down. 

The relief he was feeling was plain. His entire body relaxed. He even stopped stabbing everything around him. 

However, it was my turn to be uncomfortable. I knew he only charged ten silver for a protection trip and here I was about to charge him thirty for the potion plus four for each of the three doses of sweet. Forty-two silver. That wasn't a profitable trip for him at all!

Roger, to his credit, after he digested the cost, accepted it and paid. I encouraged him to let the doctor know about the additional cost of his healing and to add a term in his contract to include "damages to person". 

I also felt bad when he told me he'd slept the night beneath a tree. He said he felt uncomfortable sleeping in someone else's bed, especially a witch's bed. It took me a minute to digest that. But I gratefully accepted his sacrifice of personal comfort.

After he left, I got to work on the grounds. It wasn't that I'd not done anything on the land for weeks, but I wanted to get back to my usual routine. 

I finished up for the day and went into the cottage to make some food (nowhere near as tasty or as plentiful as last night's meal!), which is when I spotted a note on the mantlepiece. With a gentle glow coming from behind it.

That, I decided, would have to wait until tomorrow.

Friday, November 7, 2025

Also Spring, Week 5 - Miss Bogfire

To hear the narration of the episode and learn how I put it together, check this out:


*****

 Quiet. Blessedly quiet. The crackle of the occasional stick popping open in the hearth as I sit and sip and relax. It seems life has become either frantically busy as I run around gathering necessary reagents, dealing with the environs where I have to go to find them, or the blessed peace in between cases. I know I'm needed here - every time someone needs help and I'm able to provide it demonstrates just how much I'm needed. But what I want is more of this. Peace. Solitude. Harmony.

On the flip side, the last couple of weeks has been full of time off. Aside from cleaning up endless messes! I suppose I should be grateful that the last encounter didn't end up with my place a total wreck. Who would've thought a vampiric necromancer could use a mop?

Thank you, cottage, for not laying that cleaning job on me!

And also on the flip side - I've been doing quite nicely for myself monetarily. I think it's about time that I added something to the cottage. Or something that will assist me as I go about the gathering of potion-makings. And for that, it's to the village I go. I'm sure Bob will have just the thing. Even if I'm not sure what that thing is yet.

I gathered up a few things and prepared to head out. As I stopped in front of the spirit house to let it know my intention to head off, I spotted MouseEye in what has become his place in the structure. He opened an eye. "Heading out?"

"Yes. To the village. And I think you should come too. Visibly."

He just looked at me. "Must I?"

"I think it would be good for you. I know you like to watch and observe, mostly out of sight, but I think you should consider being visible at times too."

He didn't move. He just laid there and looked at me.

*Sigh*.  Fine. "Yes, MouseEye. You must."

He took his turn to sigh. "Ok."

As we headed to High Rannoc, MouseEye on my shoulder, I talked. About how well things were going. About all the things we'd seen and done. About all the adventures we'd had. MouseEye kept up an unenthusiastic "mmm hmm" to each of my observations. So I stopped talking. And instead let my mind wander to an imagined stock of goods at Bob's shop. Nothing really inspired my excitement, even when I dreamed of impossible things like trees that cut themselves down, chopped themselves up, and stacked themselves as firewood, or a scullery that magically did all the dishes. Oh well - I'm sure actually seeing Bob's inventory will cure me of needing to dream of something worthwhile.

"MouseEye? What do you think I'll buy today?"

"Mmm hmm."

Maybe this wasn't the best idea. Anyway - I'm not letting a certain someone's attitude ruin my day! I'm going shopping and that's that! Unwilling companion or no.

It's hard to ignore the sorry state of the boundary between High Rannoc and the rest of the world, try as I might. I hope those large timbers aren't actually needed to keep things out. And I really hope that because I'm outside those walls! Ha! Me - first line of defence against bandits, monsters, and who knows what else. But, to be fair, one necromancer might be less inclined to cause trouble.

Those thoughts got me thinking - maybe I am a bit of a buffer between things Out There and In Here. But before I could take that thought any further, I arrived at Bits & Bobs.

Bob, as usual, was attentive, patient, and very willing to show off his stock. But as I looked at various items, nothing seemed to... fit. Nothing was quite right. My anticipation of buying something was quickly draining away and I found myself wanting to tearfully apologize for wasting his time. Which is when Bob asked the fateful question. "Have you considered expanding the areas you search for reagents?"

That stopped me. Yes. Yes! YES!!! That was the thing. I was suddenly transported to traveling to the Cloud Isles in Madcap's balloon. That would be amazing! That would be...!

"I have a friend. Bit of an eccentric but can weave wood like nothing I've ever seen. He makes boats. Calls 'em 'coracles'. They're not much more than a bit of circular dryness on top of boggy bogginess, but one of those would mean you could navigate through Blastfire Bog. Not that I'd suggest that to most anyone, but then again, you're not most anyone."

The bog? It's... well... it's not flying, that's for sure. But... going out in a small boat to explore a new area, gather new and unique items... yes. Yes! YES!!! Sold! I'm in! How exciting!

Bob and I traded items - he got seventy silver and I got a paper to take to the coracle maker, Cunk, to show I'd paid properly. So exciting! I couldn't wait to have my first sail. Or row, I suppose - coracles don't have a mast. Or a rudder. Or a keel. But what my boat will have is a fine rower. 

I stepped out of the shop with a pep to my step. The sun was a little brighter, the flowers a bit more colourful, the... why is someone walking at me? Why... I think he was in the herbology school? And I'm sure I don't know his name...

"Hey! Loser! What are you doing here? You quit! So go home back to your mommy!"

Ah. Well isn't this delightful? "Sorry, do I know you?"

"Yeah, you know me. You're such a failure that you don't even remember who was in your class."

Ok. Tongue - stay put. Feet - start moving. Eyes - look away. Mouth... oooh, why won't you listen? "Sorry, I have to go. So... see you."

He grabbed my arm. "And I see a rodent, a pathetic mouse, on your shoulder. That's your familiar? Ha ha! What a joke!"

I bristled. I stopped and turned. "Take your hands off of me."

"Why? You going to cry?"

"No. But you will." I didn't say that. MouseEye did. And then he jumped from my shoulder onto my attacker's neck, and then slid down under his shirt. What happened next was that the boy let go of me and clasped his chest as he screamed in pain. A small red circle started to appear on his shirt. As the boy turned to run away, crying, MouseEye slid out from the shirt cuff and jumped back onto my shoulder. "It's not like I bit him all that hard. But it is all about placement."

Time to leave before anything more happens!

*****

Blastfire Bog extends from the edge of Glimmerwood Grove forest and off to the edges of the Moonbreaker Mountain range. It's a huge expanse that houses all sorts of unique life. Including bog goblins. Which includes at least one who tried (and failed) to sell Bob inactive Fentoad Scurf and who also tried (and succeeded) in cursing him.

And here I was, off to see someone named "Cunk". I guessed I was about to have dealings with an industrious goblin. Hopefully I wouldn't end up with a curse of my own.

As we walked to the Bog, MouseEye and I talked about the encounter in the village. And about changes - the very same topic I'd been musing on earlier. After the encounter with Richard, Count von Rannoc, and how the land had defended itself, I felt little fear about being waylaid by a jealous boy. Or, if he has friends, a pack of them. I didn't feel invincible, but I did feel much safer than I would have even a couple of weeks ago.

Oh, how fast things can change!

After a while, we found the piece of shore, if there can be a shore to a bog, where Cunk has his workshop. As we approached it, we called out to let Cunk know we were approaching. There's no sense in staying quiet if that causes a startled curse-wielding someone to start hurling magic at you before getting a chance to think!

Cunk - how to describe him? Start with what you think a bog goblin looks like, then add unsettling clever eyes and a bearing that gets you thinking that if bog goblins have royalty, here before you stands a likely family member. Even his smell, while strong, wasn't putrid. Exactly. Maybe he'd bathed in the bog recently.

He came out of his shack, cautious, wary, but curious. His eyes were clearly taking us in. "Yeah. What?", he half-yelled.

"I just bought a coracle. I've paid Bob. Here's the paper." I held it up to show him.

"Come." Cunk turned around and entered his shack. I did my best to prepare for the enclosed version of Cunk.

The shack wasn't much beyond his coracle workshop. Strips of wood were all over, some bits woven already, others being prepared. He also had a large pot over the fire; the odour was some sort of adhesive or perhaps sealant. Maybe this was how he kept water out. In a corner was some straw and a blanket. Cunk had made his way to a bare patch of his worktable. He slapped it. "Show."

I put the paper down and stepped back. He took it, made at least a show of reading it (whether he could actually read it is another question), smelled it, then said, "Ok. Follow." We went out the other door and into what must have been his storage area. He had a few boats leaning up against trees. "Pick."

They all looked the same to me. So I asked for some help. "Which one is best?"

"All best."

Ok. Thanks for the help. As I started looking at each one, he followed (I didn't need to see him to know he was close, if you know what I mean). As I looked at one, he said, "Big. Carry lots. Paddle hard."

Now that was useful. I hadn't considered that the size of the boat would affect the difficulty to use it.

I looked at another. "Small. Carry little. Paddle easy. Lift easy. You small. Maybe best."

And that's how I ended up with Miss Bogfire, the finest, smallest, most nimblest coracle on the Blastfire Bog seas. Cunk carried it easily to a small dock. "Dock here. Ok." And there was another thought I hadn't even contemplated yet - where to keep it when it wasn't in use. But... wouldn't he want some compensation for keeping it at his dock? "I can keep it somewhere so that it's not in your way."

He looked at me for a second, then said, "Better here. Water up, water down, coracle here, no coracle gone." I started to give that a thought when he added, "You witch, yes?"

I said I was.

"Help Bob, yes?"

I said I had.

"Keep here. Better."

I thanked him, but asked, "Did you give Bob the cludgy mouth?"

He looked shocked. "Me? No. Stupid, greedy goblin. Live in bog. You sail, you meet."

I was taken back to when I'd wanted to hear how a certain vampire wasn't going to be a problem. I found myself wishing for the same basic thing, only replacing vampire with goblin. But I was also feeling brave(r), so I decided it was time for a maiden voyage.

I'd heard, at some time or other, that when big sailing ships are launched, they are christened using some sort of bubbly wine. Having nothing like that on hand, I scooped a handful of bubbling bog water, dribbled it onto the gunnel, and had a quick naming ceremony. I also asked that if she ever felt like sinking that she do so without me onboard. Cunk chuckled. 

With that done, I set off. It took a few minutes to get used to it. A circular boat doesn't cut through the water so much as unwillingly running it over. So going forward was an effort. Spinning in a circle, however - it was brilliant at doing that. Even when I really didn't want to.

Like I said, it took a bit to get used to. But I did get going and set off across the water. And the islets. And the trees and reeds and...

"MouseEye? How am I supposed to navigate back home? Everything looks the same."

He just yawned. "I watch."

"So you can get me back? From wherever?"

"Mmm hmm."

I didn't want to go too far out. Initially. But as I found a rhythm, I just kept going deeper in. 

After a while, I pulled up on a small dry-ish island. It felt good to hop off, stretch my legs (they were folded under me during my paddling) and looked around. It was very open, very bright - nothing taller than large scruffy bushes got in the way of the sky. The air hummed with insects of all sorts. Happily, none of them were hungry for witch's blood.

I remembered an addendum to the old witch's notes about reagents growing specifically, and only, in the Bog. On a lark, I began to dig next to where I was sitting. And found Milkroot. In a minute I had a good-sized tuber. Into the boat it, and we, went. Rest time was over!

Off we went in a different direction and came to another small islet - this one covered in mushrooms and other low growth. It looked the perfect place for faire folk to gather. And I was right! Their dust (quite glittery) was all over. It took a bit to gather some up, pinch by pinch, but I did eventually have a nice amount.

It was starting to get later in the day, so I started heading in the general direction of back home, but I took an alternate route. As I paddled, I started hearing the unmistakeable sounds of toads. I had to go look.

As I paddled closer to the islet where the sounds were coming from, toads began to jump, panicked. Towards me. Which was really weird. Until my nose picked up the indescribable reek of bog goblin. Several goblin heads suddenly rose above the grasses, toads continued to jump in all sorts of directions, including towards me, and in all the pandemonium, or perhaps toademonium (there being no pandas here), a large toad ended up in my boat and scooted under the seat.

The goblins, who up to this point had been focused solely on toads, spotted me, There were grunts, screams, yells, and a couple of loud belches. One in particular looked enraged. "You! Thief! Steal toads!"

I started to backpaddle as fast as I could. Meanwhile, most of the goblins ran to the water's edge and stopped. However, the really angry one looked around desperately, then started to grab and throw handfuls of mud at me. Goblin + anger + mud = bad aim.

I paddled away from there as fast as I could.

After a few minutes, I felt safe enough to stop, listen, and assess. No sounds of pursuit. No crashing of angry goblins in the undergrowth or swimming my way. No sounds but for one quiet, perhaps grateful?, croaking from under my seat.

I peeked underneath. It peered out back.

"You're safe."

It just stayed in place.

"I can set you on land somewhere."

Again, no movement.

"I'm heading home. Back to my cottage. I'm a witch, by the way. Mistress Sweetwater, at your service."

It croaked. Within that croak I swear I heard "home". Well... ok. "Can I call you Fen? Short for Fentoad?"

Another croak. The meaning was more complicated, and to be honest I didn't understand most of it, but I think part of it was acceptance.

Not much happened after that (thank goodness). I was guided back home by both MouseEye and Fen (there were a couple of times they argued over the best way back). I pulled up at the dock and was met by Cunk. "You meet! Ha! Have toad! Ha ha! Welcome back!"

I unloaded the coracle and then went to help pull it out of the water. "You go. Goblin come. Sun go." I thanked Cunk, then headed home.

The walk back was entirely uneventful. MouseEye on one shoulder, Fen on the other, not a word spoken among the three of us.

When we got back, Fen found a spot outside, near the spring where I collect water, to live. MouseEye settled back into his usual perch in the spirit house. And I brewed a lovely cup of tea and reflected again on just how fast things can change.

Spring, Week 6 - She'll Be Comin' Round the Mountain

To listen to the narration (and learn how I put the episode together), check out this video: *****  "Sorry. What? How about this - sit ...